The Shimmering Worlds Of Isaac Cohen
One of the best experiences – possibly the best experience – I had at GDC this year was a half hour appointment playing through/with an
One of the best experiences – possibly the best experience – I had at GDC this year was a half hour appointment playing through/with an
Graphics hardware and software firm Imagination Technologies has unveiled its newest graphics processing architecture which – given the company’s previous work with Apple – may
Oculus has partnered with NASA, the European Space Agency and the Canadian Space Agency to create an educational simulation of what it’s like to be
Back in 2012, the National Film Board of Canada’s Bear 71interactive documentary made waves in the film world. The film, which followed the life of a
National Geographic is often among the first brands to experiment using new storytelling formats across various social platforms. Their “itch” for testing the limits
The Insta360 Air camera, which attaches to an Android smartphone via a microUSB or USB Type-C port, turns your phone into a 360-degree VR camera. It’s
Last week, Tribeca announced its first slate of feature films from its Competition, Spotlight, Viewpoints, and Midnight sections, featuring over 80 highly-anticipated projects that represent
It’s not often you find an artist whose oeuvre of work is so intuitive and atmospheric that it has the ability to ease you into
Arsenal players Nacho Monreal, Lucas Perez, Hector Bellerin, Emiliano Martinez and Danielle Carter (left to right) at Thursday night’s event held by Oculus Arsenal
Image via Matterport While traditional forms of marketing real estate fizzle out, a new era of digital marketing has dawned. Thanks to the global
What used to be thought of as science fiction has come to fruition in today’s world thanks to the technological advancements of the last 25
Tucker says: “V,R like all tech trends, is not more than tech unless it has an idea” Increasingly, brands doing a public relations push
LAS VEGAS: Brands have an opportunity to make sure the nascent ad market for virtual reality avoids the profound issues facing other forms of digital
Last year The Economist launched its first virtual-reality experience, “RecoVR Mosul: A collective reconstruction”. It is a digital recreation of the Mosul Museum, and some of the artefacts inside
HTC Vice President of Global VR Content Joel Breton Vice President Global VR Content at HTC Vive Joel Breton addresses the lack of AAA
A year ago, at Mobile World Congress 2016, Samsung announced its first million hardware shipments. This marked the first time a major VR headset manufacturer
The Hardlight VR haptic suit launched its Kickstarter campaign in February, and has already exceeded its funding goal by a significant amount. 294 backers have already pledged
Virtual reality (VR) users in China currently enjoy a plethora of choice, but little expertise or know-how to create sustainable businesses or compete with lowering
David Attenborough’s Great Barrier Reef VR Dive So, you’re a publisher or author considering dipping your toe into virtual reality waters. But, what content to make?
Virtual reality (VR) has shifted worship to a whole new domain, making it possible for religious Hindus to pray at the temple of their choice
John Carmack, co-founder of id Software and current Oculus CTO, has filed a federal lawsuit against Zenimax, seeking upwards of $22.5 million in damages, but
In Virtual-Virtual Reality, a satirical Google Daydream VR game released today, a melting slab of butter orders you to smear toast on his unctuous body. When
The animated gif platform that finally brought meaning to office Slack chats through an endless selection of shareable GIFs is now surprising us in VR.
Credit: Patagonia You can now experience the beauty of Utah’s Bears Ears — the would-be National Monument that is now at the center of a
Vimeo is now rolling out support for 360-degree video. Given YouTube and Facebook, and even Twitter have done so for a while now, it’s about time Vimeo caught up. Videos can be
One of the critical factors for virtual reality’s success in realizing mainstream adoption is the richness and diversity of the content available. While various studios
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