Why Doom VFR Was My Favorite VR Game At E3

E3 is the foremost video game convention in the world, with more games on the show floor than you can possibly play during the three-day event. Given we’re now in the second year of the latest round of consumer VR headsets, it’s no surprise that there were dozens of VR games at this year’s show, but none excited me as much as Doom VFR.
 
It Just Feels Right
 
The biggest draw for me is that Doom VFR feels like, well, Doom. It’s fast, it’s frantic and it’s all about the movement. Granted there’s no full locomotion, but the teleportation plus quick dash combo works really well, and it feels like Doom should feel. Using the trackpad to do quick dashes, I could even circle strafe around demons, dodging their fireballs in the process.
 
Entering teleportation also added a unique gameplay twist as the action slowed down around me, allowing me to dodge incoming projectiles and quickly turn to take out the lumbering and plentiful hellspawn. It didn’t feel cheap, and it was even welcomed and sometimes necessary when I would get surrounded by a half-dozen mobs at once.

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Source: Upload VR

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