An authentic VR experience should do way more than just let you shoot a gun. It should let you transform into a badass action hero that can do incredible things. According to Mike McTyre, the design director at Survios, the game developer behind the hit VR shooter Raw Data, they designed their game specifically to let people do amazing things they couldn’t in real life. According to McTye, that’s the “true magic of VR.”
If the $1 million in sales Raw Data made during its Early Access period are any indication, then Survios is doing something right.
The game itself offers a straightforward enough experience: You shoot or stab seemingly endless hordes or robots in the cyberpunk environments of the far-flung future. But because it’s VR, you feel like you’re actually reloading pistols, slashing swords, or drawing a bowstring back.
You control one of four hackers with special skills trying to take down the huge corporation that owns the world. It’s straightforward and visually stunning, with adrenaline-fueled action and dynamic environments — everything action VR should be.
In a recent conversation with Inverse, Mike McTyre spoke about how Raw Data’s became what it is today:
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Source: Inverse