MR And AR In Aid Of Conservation

A virtual elephant walks down a street in Johannesburg, South Africa. Credit: Credit:  Internet of Elephants
 
Augmented and mixed reality (AR/MR) has been getting a lot of press recently for its applications in gaming, marketing and productivity. At Internet of Elephants, along with our partners, we are constantly evaluating the question of how emerging technology can benefit wildlife conservation, and we’d like to share some of our discoveries about this one.
 
Using tech, data and gaming, our mission is to connect more people to wildlife. We want to turn real animals like Atiaia the jaguar or Beby the lemur or Lola the rhino into household names. We do this by digitizing their stories and making their conservation fun, social, participative and accessible.
 
THE AR/MR LANDSCAPE
AR/MR is the kind of tech that, when done well, has the power to pull in the whole office to gather around a device to see what everyone is gasping at. It’s an effect we get to witness regularly.

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A group of onlookers watches a demonstration of the technology. Credit: Chris Cooper
 
While there are immersive experiences that require headsets such as Meta and Microsoft’s Hololens, we are focused on approaches that have the lowest barrier to entry.
Most people already have devices in their pockets with amazing AR/MR capabilities built in. Both Apple and Google have released platforms that make high-quality AR/MR accessible to everyone with a smartphone.
 
And regardless of the hardware, when it comes down to it, all of these technologies simply take your real-world environment, do their best to understand it, and then fill it with virtual stuff. You could play pool in your living room with Kings of Pool, try out furniture in-situ before you buy it with IKEA’s Place app, take care of an adorable pet AR Dragon, turn your phone into an accurate tape-measure with MeasureKit, and of course join millions of Pokemon Go gamers by finding, trapping and training virtual creatures hidden around the world … all in the name of science (and fighting).
 
APPLICATIONS IN CONSERVATION
So with a technology of such wide application, how can this all be applied to the world of conservation, and genuinely benefit wildlife? For our partners and us, we begin with a common pain point: comprehension.
 
How do you get people to really comprehend and understand issues affecting wildlife? They always seem to be happening in some far-off land, or invisible to the eye, and often on a scale that’s unfathomable. If we could just transport the audience there—to witness the brutality of a rhino hunt, to see how much a rain forest shrinks day by day, or to see for themselves how animal populations are shrinking—those typical statements of “An area the size of X is being destroyed every Y to make room for Z” would start to make a lot more sense.
 
On the more positive side, and just as relevant, is expressing the sheer awesomeness of it all. Few people on the planet have had the privilege of standing face-to-face with an elephant, watching lemurs leap just above their heads, or diving the Great Barrier Reef. But it’s those experiences that are really necessary in order to get people whose daily lives don’t involve nature to value nature. Could there be another more viable way to inspire the masses who can’t afford a $10,000 safari?
 
We think there are three immediate areas where AR/MR can make a difference, and it all starts by bringing wildlife into the context of the user.
 
EXCITEMENT AND EXPLORATION
When so much of the messaging around wildlife is based on bad news, it can be a challenge to remember just how exciting and awe-inspiring the natural world can be. For example, it’s almost impossible to imagine the true scale of a California redwood. We could tell you they’re often seven meters in diameter and 90 meters tall, and throw in that this is the same height as the Statue of Liberty—but for most of us our imagination just doesn’t go that far. But put one right next to you, reaching way up past the window of your neighbor’s 20th floor apartment, and that’s a very different (and vertigo-inducing) story.

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As Niantic’s Ingress, Pokémon Go and recently announced Harry Potter license show, the AR/MR spectacle isn’t limited to the living room. When you combine beautifully realized animals with realistic and intelligent behaviors, and let it all loose across the player’s entire environment, the reality aspect of it all becomes massively magnified.
 
EDUCATION
Google made a big splash earlier this year with its Expeditions ARproduct, focused on physical and experiential learning, and as with these tools, by placing wildlife in the context of your world, making it relatable and relevant.
 
You actually understand the superhero jumps of a gazelle when it’s bounding at speed over your friend’s head. And likewise the real speed of a cheetah makes sense when you have to race one down the hallway between classes … and so do your friends when they see the video you shared.

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Source: Scientific American

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