Holo With ARKit Augments Your Reality

Augmented Reality is a bold new frontier for technology, and Holo with ARKit is one of the very first to take the plunge. Offering truly 3D holograms through your phone, developer 8i aims to broaden the way we communicate through the power of this advanced technology. We spoke with Andrew Tokeley, global head of product at 8i, to get all the details.
 
Appolicious: Augmented reality is blooming as a medium, and truly 3D, spatially consistent holograms are a big step forward for it. However, that’s not just something you spontaneously choose to create. So, take us through the process – what sparked the idea for Holo with ARKit?
 
Andrew Tokeley: Holo started its life running on phones powered by Google Tango technology. These phones had additional cameras and hardware that enabled the sort of tracking we’re seeing in ARKit apps today. We subsequently ported the app to standard smartphones to enable greater reach, but users didn’t get the magic of being able to walk around the holograms. We couldn’t wait to work with ARKit and bring this capability along with truly volumetric human holograms to the masses.

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Source: Appolicious

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