Hardly Anyone Is Playing The Best PSVR Game

We played an early demo of Sparc in the spring, the virtual reality sport (or “vsport“) by developer CCP Games (makers of EVE Online) or more specifically, their Atlanta studio, and fell in love instantly. Sparc is fundamentally different than most other VR experiences in that it used full body motion and include a social layer to make it one of the most physical and immersive virtual reality titles ever.
 
It’s a workout, and a fun an addicting one that we couldn’t wait to play again once complete. This summer CCP Games unveiled Sparc’s release date alongside the news that it would launch exclusively on PlayStation 4 and this, as we can confirm from playing Sparc all week, this was a bad decision.
 
Related: Sparc First Impressions from EVE Fanfest 2017
 
Barely anyone is playing Sparc since it’s currently and counter-intuitively restricted to only one of the big three VR platforms. The highest player count we’ve seen online is 22 at any given time, assuming this number we saw on Sparc’s three game modes is accurate. And because of that, only one of the three modes – the ‘basic’ one – is actually playable. In half a dozen attempts, we’ve never seen another player in the advanced or experimental modes. And up until yesterdays’ 1.04 patch update, you could do nothing but stand and wait. Now you can at least bounce the ball around by yourself while waiting and hoping another player will show up. When it works though, and you’re spectating a match with another spectator and queuing up to jump in on the next round, it’s amazing. It’e even better when the other strangers have mics and can talk. Everyone we’ve met in the Sparc court has been fun and gracious so far, like heading to the gym and interacting with real people playing Squash.
 

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Source: Screenrant

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