5 VR Advancements To Expect In 2017

Virtual reality is one of the fastest growing markets in modern gaming. Although it’s still in its infancy, many companies have made it a point to hop aboard the VR hype train early in order to take advantage of this rising new trend. Last year, VR saw a significant leap with several major announcements being made in addition to a solid bump in sales.
 
This year, virtual reality is ready to take several major leaps forward. Whether you’re on the cusp of making a VR purchasing decision, are an enthusiast, or everything and anything in-between, there’s no greater time to learn more about virtual reality than right now. Below, I’ve put together 5 VR advancements that you can expect to see before the end of 2017!
 
5) Social VR Experience

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This one was confirmed last year when Facebook’s Mark Zuckerberg took to the stage of Oculus Connect 2016 in San Jose, California. There, he demoed the new Oculus Touch (OC3), and gave viewers their first glimpse of his social VR vision. The concept of using VR technology as a means of social interaction definitely intrigued me, and I’m interested to see where it goes as we move through the 2017 calendar year.

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Last year, I briefly discussed the awesome VR music video for Disturbed’s “Sound of Silence”. There’s been a buzzing within the industry to utilize VR not just for gaming, but for other mediums as well. Imagine those plastic 3D glasses they loan you at the movie theater replaced with a VR headset. While this concept may seem totally far-fetched (and perhaps a little crazy) right now, it will seem a bit more plausible as 2017 comes to a close.
 
You see, VR is becoming increasingly more available and commonplace. Because of this, companies are beginning to use the technology to offer consumers new ways to enjoy various forms of media. This includes VR music videos on YouTube, and even (perhaps) interactive “choose your own adventure” TV shows in a similar manner to those classic Give Yourself Goosebumps novels by R.L. Stine. 

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To make some of the advancements on this list more plausible, you have to take into account the current VR price point. At the moment, VR remains somewhat niche, as purchasing an Oculus Touch, HTC Vive, or PlayStation VR will set you back nearly $1,000. That isn’t exactly chump change.
 
In order for VR to continue to grow, the price point needs to drop to a level where a large consumer base can get their hands on it. As with the dawn of all tech, the price starts high, and eventually recedes. Look at the cost for a 3TB hard drive today (in comparison to a few years ago) and you’ll see what I mean. By the end of this year, expect to see the price of VR drop… at least a little!
 
2) Mobile Integration 

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In addition, there’s a high demand for VR on-the-go. With mobile gaming proving to be a serious staple in the industry, it makes logical sense for virtual reality technology and mobile devices to come together as one now more than ever before. And if you’re not interested in VR gaming on your phone this year, you can check out some of the new VR backpacks currently in the works!
 
1) Stock Market Growth 
 
While I may not be a stock market expert, it doesn’t take a seasoned professional to notice VR tech as a profitable investment. The age-old stock market mantra of “buy low, sell high” applies to new tech, at least to a small degree.

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Source: Indieobscura

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