Just as E3 was kicking into gear, Sony and From Software announced they were collaborating on a new VR title. Déraciné puts players in control of a faerie detached from space and time, meaning that you’re invisible and navigating the world when human time stands still.
I had a chance to try Déraciné and it is undoubtedly a different style than what we’ve seen from From Software before. Full of exploration-based puzzles, Déraciné is all about examining clues and being aware of your surroundings as you find different ways to convince the children of an orphanage that you exist.
You can do this in myriad ways; I convinced one child by restoring the life into a wilted flower she was holding, while I made a believer of a boy by slipping a bitter ingredient into the stew he was eating. After playing a demo, I sat down with From Software president Hidetaka Miyazaki to learn more about Déraciné.
You can read what Miyazaki thinks of virtual reality below, and learn the intriguing reason for why he wanted to make this game. For more impressions on Déraciné, check out the round-up of our favorite VR games of E3 2018.
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Source: Gameinformer