Galaxy S8 Is Now Compatible With Daydream
When Google introduced its platform for virtual reality (VR), Daydream, back at its I/O developer conference in 2016, it announced that a handful of manufacturers
When Google introduced its platform for virtual reality (VR), Daydream, back at its I/O developer conference in 2016, it announced that a handful of manufacturers
These are interesting times in the world of social virtual reality. Facebook has been putting a lot of energy into building out Spaces, its take on
Today, REDspace Games has launched its virtual reality (VR) sports-shooter Gunball for HTC Vive, releasing a new trailer as well as several screenshots showcasing what to expect.
Two months after introducing a backpack PC for virtual reality, HP is introducing another one. But this time, it isn’t meant for gamers. HP’s new
An attendee plays a game on an Oculus Rift virtual reality headset during the Intel Developers Forum Michael Short/Bloomberg As the world’s tech giants invest
The new 1/12 ATM-09-ST Scopedog toy by threezero from the anime ‘Armored Trooper VOTOMS’. There are very few mecha designs as noteworthy as the Scopedog from Armored
I’ve used my eyes to interact with a virtual world before, but startup Neurable just enhanced that experience by reading my thoughts too. At SIGGRAPH this
You’d think the guys behind the crazy outdoor obstacle event Tough Mudder wouldn’t want to put people off the event, but the US-based startup has gone and
Surface Warfare Officers School (SWOS) prepares students for their demanding shipboard responsibilities. At Center for Surface Combat System’s Littoral Combat Ship (LCS) Training Facility at
The New York Times Op-Docs and Annapurna Pictures are presenting a virtual-reality film, “The Click Effect,” about the free-diving researchers in this Opinion essay. To
Above: The ESL esports finals for Counter-Strike: Global Offensive in Katowice, Poland. Image Credit: ESL Greycroft venture partner Jon Goldman has closed a $15.6
Tom Cruise foreshadowing our near future in Miniority Report, 2002 For anyone that has been following the VR/AR scene, you may have noticed that keeping
Israeli immersive content company Inception today announced a $15 million Series A financing round led by RTL Group with the participation of other investors including James Packer,
Source: PlayStationLifeStyle
Roles in the US, Canada, UK and Ireland in this week’s selection We’re now long past half-way through the year and we are, in
Canadian sound artist Janet Cardiff currently has a sound artwork on display in the Tate Modern: Forty Part Motet. Though not the first sound artwork to
As part of our Focus on Augmented Reality, we recently had a chance to speak with industry leaders and broadcast solutions providers about the rapid evolution
Fate/Grand Order is the hot new mobile title on the market, though it’s been out in Japan for a while now. Despite an iffy translation and
Estudiofuture is an experienced team made up of engineers and developers who create applications to help VR content creators. During this year’s SIGGRAPH, they presented
The Oil & Gas industry has gone through ups and down over the years but the challenges to explore and produce commercially viable hydrocarbon remain
Considering he’s an owner over at Screams at the Beach in Georgetown, it’s not all that shocking to hear Brian Turner swoon over the tech
Move over, Spike Jonze; Microsoft has published a mixed reality music video featuring holograms of Reggie Watts filmed through a HoloLens. With HoloLens, the user
Last year several virtual reality (VR) veterans from Epic Games, Oculus and Microsoft announced the formation of a new studio, Drifter Entertainment. Then a couple of
Although 2014’s Alien: Isolation was a well-written, beautifully stylish exercise in terror, it failed to sell in large enough quantity for publisher Sega to justify a sequel—something for
Left to right: CTO Adam Rowell, chief engineer Jack McCauley, CEO Han Jin Jack McCauley, a cofounder of virtual reality company Oculus, has joined Lucid
It’s a long trip to Mars. In fact, as anyone who watched The Martianremembers, it takes years. But if you fancy yourself an explorer of the
Virtual Reality (VR) has, for a long time now, felt like the technology that will have an inevitable, unavoidable, positive impact and future in education.
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