VR Darling ‘Damaged Core’ Exceeds Expectations

The hottest new Oculus Rift game last week was Damaged Core, a first-person shooter (sorta) that lets me possess a variety of robotic war machines in order to shoot a lot bullets.
The virtual reality-focused website UploadVR gave it a score of 9.5/10—its highest score ever—and said it “stands as the new high-water mark that VR game studios should strive to surpass.” Oculus founder Palmer Luckey, game designer (and early Oculus investor) Clifford Bleszinski, and Adam Orth, the designer behind one of my favorite VR games, all recommended it on Twitter.
I played a few hours of Damaged Core, and while it does offer something different and of higher quality when compared to the rest of the games on the Oculus Store, it’s mostly an example for how low the bar is currently set for VR games.
As I’ve said before, the biggest problem with bringing first-person shooters to VR (and any VR games, to a lesser extent) is locomotion: It’s hard to give players the same freedom of movement they enjoy in traditional games in VR without making them sick. Moving forward in VR while the body stays still causes motion sickness.

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Source: Motherboard

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