Lionsgate Promotes Power Rangers In VR

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“It has always been, both then and now, early adopters (both companies and people) testing out the waters to see what virtual worlds can deliver,” Philip Rosedale tells me. “The experience [in High Fidelity] was very compelling, but if mass adoption does not happen, it will make little sense for these companies (or, statistically speaking, anyone else) to stay. If Second Life had grown to 100M+ users, those promotions would have been ongoing. The important question is whether we are still too early — whether large scale adoption will happen now with the combination of VR headsets and much faster computers.”
 
In other words, It’s Morphin Time — again.

 

Source: NWN Blogs

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