Resident Evil 7 Wasn’t Originally Planned For VR

When Resident Evil 7 was announced at E3 2016, it was during Sony’s press conference, and the game was primarily pushed as a PlayStation VR title. Considering this, one may be surprised to learn that the game wasn’t originally conceived with virtual reality in mind. In fact, VR was added at some point during the middle of the game’s development, headed by RE Engine developer and eventual lead VR engineer, Kazuhiro Takahara.
 
Takahara revealed this surprising piece of information in the latest “Making Of” Resident Evil 7 video released by Capcom. According to Takahara, there was growing interest at Capcom in virtual reality technology, and he thought it would be a good opportunity to add virtual reality to Resident Evil 7. However, Takahara first had to convince Resident Evil 7 executive producer Jun Takeuchi that virtual reality would be a good fit for the game.
 
Takeuchi finds it difficult to play games in virtual reality for an extended period of time, but Takahara started working on what would come to be known as the Kitchen demo regardless as a way to sell the concept to the development team. Creating the Kitchen demo and then adapting the RE Engine to support VR took two and a half months, but it seems as though the end result was worth the effort.

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Source: GameRant

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