How Movies Will Be Directed In The Future

What is a camera? For a century of filmmaking, it was a mechanical apparatus used to capture light on film. But more and more, the camera is really just someone’s mouse in post production software, dragging, dropping, and changing the angle on a computer-generated 3D scene. So a big-budget film like The Avengers, with so much algorithmically smoothedcompositing and pixelated invention, looks totally different than a perfectly flawed film like The Godfather, shot by a camera aimed by a human being.
 
But is there a way we could get the best of both worlds? Maybe. A new project called Make it Film! by the art director MuRo, featured onProsthetic Knowledge, allows someone to direct a computer generated movie inside virtual reality. The scene is loaded in Unity–a major game and real-time animation engine–and its actors move about as they’ve been preprogrammed. Then, using the Oculus motion controllers and VR headset, MuRo moves his way through a space as the film’s director, and shoots it at 1:1 scale–just like if he was filming real actors.

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Source: CO.DESIGN

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