Brass Tactics Blends RTS, Tabletop Gaming In VR

Mark Terrano, chief creative officer and founder of Hidden Path Entertainment, is already pretty good at making real-time strategy games. He’s the lead designer of Age of Empires 2: The Age of Kings, one of the most highly-regarded RTS games of all time. But for his next project, Brass Tactics, his goal was to refine that genre for virtual reality. To do it, he and his team took their inspiration from tabletop wargames.
 
“We tried really 30 different prototypes for movement of the table alone,” Terrano said. “We spent six months on it. That was one of my agreements with our publisher, Oculus. No hard-to-lift rules for six months, and we would be allowed to just figure out how to get the controls as perfect as we could make them for RTS.”
 
The result is an elaborate, immersive experience that might be one of the finest wargaming experiences ever brought to VR. Here’s how it works.

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Source: Polygon

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