The 5 Best VR Games I Tried At E3

E3 2017 is a quiet year for virtual reality. With all the major headsets released, and the next generation little more than prototypes, developers seem resigned to the fact that they’re working in a niche market. Microsoft never followed through on its promise that Scorpio (now the Xbox One X) would bring VR to the Xbox, and Oculus sat the show out completely.
 
But even during VR’s equivalent of a post-console-release slump, people are getting used to treating VR games like games, instead of novelties. Bethesda and Sony both featured multiple high-profile VR announcements, and headsets could be found alongside monitors at the convention’s Indiecade showcase. There were enough experiences that I didn’t get to track down all of them, so these aren’t the definitive best games of E3. But they’re the things I’m most looking forward to seeing as a finished products.

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STIFLED
 
Stifled, which debuted at PAX last year, is the first effort from studio Gattai Games. It’s a horror game that uses a VR headset microphone to turn your own voice into a vital tool and a dangerous weakness. After escaping a car crash, your protagonist finds himself in a pitch-black world that’s visible only through a kind of echolocation. When you speak or otherwise make noise, the sound waves outline the environment around you in stark white lines, helping you explore — in the demo — a forest and abandoned waterworks. It’s like wandering through a piece of old-school vector art.
 
The inevitable catch is that any creatures around you can hear you as well, and some of them apparently mean you harm. They couldn’t do more than utter ear-splitting screams in the demo, but in the final game, you’ll have to figure out how to make enough noise to figure out where you’re going, while keeping quiet enough to get there safely.

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ARKTIKA.1
 
Arktika.1 feels a bit like a junior varsity version of the Metro series — both are developed by 4A Games, and both are set in a washed-out post-apocalyptic world full of scavengers and mutants. 4A already has another Metro installment on the way, so it seems likely that Arktika.1 won’t feel as substantial as the studio’s non-VR titles. But its E3 demo was strong enough to give me some hope for its future.
 
Unlike the more survival horror-oriented Metro games, Arktika.1’s demo makes players powerful bounty hunters with an arsenal of non-traditional (and often very fun) guns, like laser revolvers or pistols that appear to shoot glowing green javelins. It’s a very literal cover shooter: you press buttons to move between different barriers that offer varying levels of protection, fighting enemies who are playing the same dodge-and-weave game. In between fights, the demo has enough exploration to keep things interesting, without getting bogged down in item hunts or puzzles.

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Source: The Verge

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