Vindicta Is A Surprisingly Fun VR Campaign Shooter

Vindicta caught my eye a few months back for making the kinds of promises we all want to hear: a full VR FPS campaign with natural locomotion and no wave shooting. Naturally, I followed up with developer Game Cooks as soon as possible, but my heart sank a little when I learned it had only been in development since the beginning of the year. Still, the team made the right decision to delay the game’s Early Access release by a few more months to flesh it out a little, and now it’s finally here. I’m happy to say I’m pretty satisfied with what’s on offer.
 
This isn’t going to rewrite the rules of videogame design. Its bare corridors, sewers and labs are easily traversed via a linear path, a little like the simplistic flow of Farpoint, last months’ PSVR shooter with considerably more development time behind it. Its enemies are standard issue, its weapons are carbon copies of any other shooter, and its story is practically non-existent.
 
But, y’know what? It feels good to play.

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Source: Upload VR

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