Moss: Using VR To Build A Better Mouse

Two and a half years ago, Danny Bulla, Tam Armstrong, and Chris Alderson left their jobs at Bungie working on the studio’s hit franchise Destiny in order to make their own games as Polyarc. Such a jump would be intimidating for any AAA developer going indie, but the trio upped the degree of uncertainty by choosing to build their new studio in the still-nascent market of virtual reality.
 
Polyarc’s first project, Moss, was featured as part of Sony’s Electronic Entertainment Expo media briefing earlier this month. A storybook adventure-puzzle game featuring an adorable sword-wielding mouse named Quill, Moss was one of just a handful of PlayStation VR titles afforded time during the briefing. While one might assume it was the kind of heartfelt personal project that would inspire a developer to go indie, Bulla told GamesIndustry.biz during the show that the VR part of things came first.

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Source: Games Industry

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