UrhoSharp Works With HoloLens And ARKit

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As is too often the case, developers are once again faced with supporting either Microsoft’s more specialist technology or Apple’s much larger market, and usually when faced with this choice Microsoft loses.
 
They have been why Microsoft has been acquiring more and more cross platform tools, including Xamarin, which runs on nearly every operating system.
 
Now developer Egor Bogatov has expanded UrhoSharp, his .net-based lightweight Game Engine, which runs on Android, iOS, Mac, Windows and SharpReality, and which already supports HoloLens, to include support for ARKit, meaning developers can write once and deploy on both the leading AR platforms.

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Source: MSPowerUser

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