Oculus Home Will Only Be Semi-Social To Start

Example of an Oculus Home space – Image courtesy Oculus
 
At Connect 4 earlier this month, Oculus announced a major overhaul of their VR hub space, Oculus Home—the virtual bedrock where players find themselves when they aren’t inside of a VR game or app. The new space promises to eventually connect players together directly, but at the initial launch coming in December, players won’t be able to visit each other in real-time.
 
Oculus says that the overhaul of Home—which will offer a fully customizable and interactive Home base that’s interconnected with other player’s Homes—is their first step toward something like the ‘metaverse’ (essentially a spatial virtual reality internet). The company says every person’s Home will be fully persistent, meaning that even small changes are preserved automatically and indefinitely, and anyone who enters the space will see the same thing, as if it was a real place.

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Source: Road to VR

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