Transform is the AI event of the year for growth marketers, August 21 & 22, San Francisco. Learn how AI and analytics are changing the growth game.
Adshir is announcing that it can demonstrate the holy grail of computer graphics: real-time ray tracing on mobile devices. That means that it can show physically accurate computer animations in real-time on mobile devices such as tablets and smartphones.
Ray tracing has been possible in high-end computer-animated movies such as Pixar films, but those films sometimes require months of computer processing in high-performance data centers before the animations can be properly rendered for films. Doing this kind of task in real-time requires much more processing, and Adshir’s announcement bodes well for real-time applications such as realistic games and other interactive apps.
At the Siggraph computer graphics event in Vancouver, Canada, Tel Aviv, Israel-based Adshir is showing LocalRay, a demo that shows augmented reality imagery such as the dancer at the top of the screen. The animation plays in real-time, and it can be placed as an animated overlay into a real-time augmented reality application, viewed through a smartphone or tablet or AR glasses, said Offir Remez, head of business development at Adshir, in an interview.
“It’s trying to simulate light, and that’s very hard,” Remez said. “You have to capture how light bounces and spreads out when it hits different materials. You need to do billions of calculations.”
,
,
Remez said the company has 22 patents. In the past, Nvidia has shown real-time ray tracing with animations showing a very specific task. It did so with a supercomputer with eight Nvidia Tesla graphics cards.
“We want to be in a very different place from that,” Remez said. “We designed something bottom up to run real-time on mobile devices. You see a video using a tablet at 60 frames per second, fully ray traced, with augmented reality graphics. We do not believe any other real-time ray tracing solutions at this quality and speed can run on a tablet.”
Bakalash has been working on real-time ray tracing for many years. He and Remez were cofounders of Lucidlogix Technologies in 2003. Bakalash has more than 150 patents. Remez said the company will have a closed beta test for its software in the fourth quarter. The company has eight employees.
,
Source: Venture Beat