Teslasuit Brings Virtual Reality To A New Level

© Teslasuit
 
The Teslasuit, the world’s first full-body haptic smart wearable, brings VR and AR to a new level.
 
The potential applications of immersive virtual reality systems are increasing with the current market being beyond the traditional gaming sector. Virtual Reality (VR)can be used for information visualization in industrial sectors. The defense sector can use virtual reality to create simulated environments to train pilots, soldiers, and crisis response teams for situations that are too dangerous to use live equipment.
 
The costs associated with the technology is projected to decrease and more industries such as automotive, manufacturing, healthcare, education, rehabilitation, and many others are expected to incorporate virtual reality and haptic technology driving the VR market growth in an exponential way. Within this revolution, wearable clothing is going to play a paramount role.  
 
Teslasuit: World’s first full body haptic suit with motion capture and climate control 

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Source: Susan Fourtané for Interesting Engineering 
 
Teslasuit motion capture system uses sensors to transfer the precise position of the body into virtual environments. The full-body haptic feedback and motion capture in a thermo-controlled suit takes the wearer even deeper into a virtual world. 
 
The Teslasuit in a VR environment combines a number of features:
– Full body haptic feedback system provides users with a sense of touch and presence in a digital world which is based on electrostimulation
 
– Climate control system that provides heat and cold sensations making the virtual reality experience feel real 
 
– Motion capture
 
– Completely wire free
 
The virtual reality (VR) and augmented reality (AR) experience is only complete when all of the body’s senses are involved. By including transcutaneous electrical nerve stimulation (TENS or TNS/EMS) and high-precision motion tracking the Teslasuit has completely achieved the non-invasive immersion into xR. 
 
Transcutaneous electrical nerve stimulation (TENS) is the use of electric current produced by a device to stimulate the nerves. This is primarly used for therapeutic purposes and it’s also used to improve and magnify the total immersion virtual reality experience. The results blur the line between virtual and real worlds. 
 
“We wanted the Teslasuit to erase the difference between the virtual and the real worlds. The gaming market, entertainment, and enterprise in VR and AR are currently the natural applications for this technology,” said Dimitri Mikhalchuk, CEO of Teslasuit.
 
Electric Muscle Stimulation (EMS) is the process of causing muscle contractions using an external electrical charge or pulse, usually created by an EMS machine or device. It’s different from TENS as it makes the muscle contract.
 
The Teslasuit uses modular technology. The advanced haptic recreates the sensation of touch; it also simulates the feeling of the weight of objects in a virtual world.
 
The motion capture feature provides a two-way communication in a VR/AR environment, gesture control, and position tracking. The climate component transmits the temperature change in a digital environment; it simulates a range of temperature sensations as well.
 
Currently, Teslasuit is looking to collaborate more with developers to implement the haptic suit into more VR games. The Teslasuit platform currently supports Unreal and Unity3D Engines and it comes with full support for developers during the integration process. 

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Source: Teslasuit
 
The Teslasuit is expected to be available for purchase by 2019. 
 
Ready Player One, the future of virtual reality, and the haptic suit

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Source: Interesting Engineering

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